Shape nodes are the fundamental technique for creating X3D geometry and appearance.
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Shape nodes can contain one geometry node and one Appearance node. Geometry primitives include the Box, Cone, Cylinder, Sphere and Text nodes. Each is placed individually inside a Shape node. Text nodes are further configured by FontStyle nodes.
The supporting Chapter 2 slideset and course videos (NPS, YouTube) for X3D for Web Authors are available online via X3dGraphics.com.