<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.2//EN" "http://www.web3d.org/specifications/x3d-3.2.dtd">
<X3D profile='Interchange' version='3.2' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='http://www.web3d.org/specifications/x3d-3.2.xsd'>
  <head>
    <meta content='HelloTriangle.x3d' name='title'/>
    <meta content='Simplest possible triangle definition. Note that head metadata is optional. Provides interesting comparison to OpenGL definitions.' name='description'/>
    <meta content='Don Brutzman' name='creator'/>
    <meta content='5 August 2009' name='created'/>
    <meta content='5 August 2009' name='modified'/>
    <meta content='http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter01-TechnicalOverview/HelloTriangle.x3d' name='identifier'/>
    <meta content='HelloWorld.x3d' name='reference'/>
    <meta content='http://www.web3d.org/x3d/content/examples/HelloWorld.x3d' name='reference'/>
    <meta content='create corresponding shader-based example' name='TODO'/>
    <meta content='X3D-Edit, https://savage.nps.edu/X3D-Edit' name='generator'/>
    <meta content='../../license.html' name='license'/>
  </head>
  <Scene>
    <Shape>
      <IndexedFaceSet coordIndex='0 1 2'>
        <Coordinate point='0 0 0 1 0 0 0.5 1 0'/>
      </IndexedFaceSet>
      <!-- use default Appearance, Material -->
    </Shape>
  </Scene>
</X3D>