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Appearance is associated with specific geometry within a shared Shape node.
Appearance for shapes is defined by Material, TwoSidedMaterial, ImageTexture, MovieTexture, PixelTexture and MultiTexture nodes.
Appearance and texture properties are controlled by FillProperties, LineProperties, TextureProperties, and TextureTransform/MultiTextureTransform nodes.
The supporting
Chapter 5 slideset
and
course videos
are available online via
X3dGraphics.com.
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