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Event utility nodes simplify data-type conversion of events when producing animation chains between nodes.
These include BooleanFilter, BooleanSequencer, BooleanToggle, IntegerSequencer, IntegerTrigger and TimeTrigger,
which are illustrated in the quick-reference sheet
X3D Event Utility Nodes: Field Event Diagrams.
The Script node node allows authors to define new functionality produced by JavaScript or Java code.
Field declarations define inputOnly, outputOnly, initializeOnly and inputOutput access and types for each field.
The supporting
Chapter 9 slideset
and
course videos
are available online via
X3dGraphics.com.
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