| X3D Scenes |
Descriptions |
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Background Colors Only
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Added a Background node to the KelpForest world. |
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Background Images Only
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Simple Background node with images only. |
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Background Kelp Forest Main
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Added a Background node to the KelpForest world. |
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Background Selector
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Select one of four Background nodes to show a time-of-day effect. |
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Background Sequencer
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Select one of four Background nodes to show a time-of-day effect. |
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Background Time Of Day
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Interpolate between Background color arrays to show a gradually changing time-of-day effect. |
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Directional Light
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An example of the DirectionalLight node showing no shadows on the lit geometry. |
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Fog - Kelp Forest Main
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Added fog to the KelpForest world to simulate the typical weather pattern in June in Monterey, CA. |
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Point Light
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Two examples of scoped PointLight nodes showing the effects of distance on lit geometry. Faceted IndexedFaceSet is on the left, simple Box on the right. |
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Point Light Color
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Example of a PointLight node showing the effect of distance on lighting of geometry. |
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Spot Light
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Example SpotLight node showing effects of beamWidth and cutOffAngle |
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Spot Light Color
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Example of SpotLight showing effect of varying light colors on appearance |
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Spot Light Visualization
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Create outline geometry to show SpotLight coverage. Author TODO: use the X3D-Edit SpotLight editor to modify and re-visualize the first SpotLight. |
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Texture Background - Kelp Forest Main
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Added an image panorama with the Background node to the Kelp Forest world. |
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Texture Background
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Simple TextureBackground node with images only. |