Class GeometryPrimitiveNodes


public class GeometryPrimitiveNodes extends Object

Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle.

Related links: source, GeometryPrimitiveNodes catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title GeometryPrimitiveNodes.x3d
description Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle
creator Don Brutzman
created 25 March 2005
modified 20 October 2019
hint Default values have been added to geometry nodes for clarity, ordinarily default values are omitted.
rights Copyright (c) Don Brutzman and Leonard Daly, 2005
generator X3D-Edit 3.3,
license ../license.html

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Details

    • GeometryPrimitiveNodes

      public GeometryPrimitiveNodes()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      GeometryPrimitiveNodes model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      args - array of input parameters, provided as arguments
      See Also: